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Slightly later than planned...
October 06, 2018
by
Warriors of the Cucumber
Hey guys, Let me start off by apologising for missing last fortnights entry here. I had planned on having the challenges working by the end of the week, but it was a much larger task than I had origin...
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Innerwalls and sick days...
September 08, 2018
by
Warriors of the Cucumber
Hey guys, Here’s this fortnights update, even if it is a little late. Unfortunately work on Snakerunner has ground to a halt the last half of this week due to illness ☹ The first thing tackled th...
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It's all starting to take shape...
August 24, 2018
by
Warriors of the Cucumber
Hey guys, Well this week has been one of the best weeks I feel, as all of the little bits of code I've been working on are all slowly starting to come together :) And it's starting to feel more like...
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Another milestone passed...
August 10, 2018
by
Warriors of the Cucumber
I'm back with regular updates! Even if I've not managed to tick all the things off my todo list for this last week. I've finally managed to get the tournament level code written and working (with the...
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49 Days Later...
July 28, 2018
by
Warriors of the Cucumber
It seems it's been a while again since I last posted here, 49 days according to the itch.io page. Since my last post I have made loads of progress, but sadly it's all "under the bonnet" stuff which is...
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Not a good week...
June 08, 2018
by
Warriors of the Cucumber
Hey Guys, It's been very very hot here in the UK the last few days, and couple that with having to have all the windows and doors closed because we have a cat who isn't allowed outside, and you'll fin...
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A quick update
May 25, 2018
by
Warriors of the Cucumber
Hi guys, I thought I'd best post here and keep you updated as to how the game is progressing, even though there is not much to show. The next goal on the check list was to get the inner walls working,...
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Improving the graphics...
April 28, 2018
by
Warriors of the Cucumber
It’s been a few weeks since I last posted here, and since it’s the weekend and I can’t get to play Fortnite on the PS4 as someone else is using it; So, I’ve fired up the PC, popped the 3% on N...
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Putting it all together!
February 23, 2018
by
Warriors of the Cucumber
After the last few weeks of modelling, it was a nice change to fire up AGK and actually write some code! There are still a few models I still need to finish off, but I’ll sort those out another tim...
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On to the next bit...
January 20, 2018
by
Warriors of the Cucumber
It's taken a few weeks of hard work and perseverance, but it's been worth it. I'm fairly happy now with the hangar interior, and I feel like I know how to use Blender a little better than when I star...
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Slow but steady progress
January 03, 2018
by
Warriors of the Cucumber
Hello World, I thought I'd best post here and wish you all a Happy New Year! I've been busy with Blender the last few days, although what with the festive season, I've not managed to get as far ahead...
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Hello World...
December 23, 2017
by
Warriors of the Cucumber
Hi guys, Welcome to the Snakerunner Dev Log. I will try and keep this updated as often as possible, but I'm not terribly good at blogging at the best of times. For those of you who are not familiar w...
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